There was a brief period in my life where I got into war games and studied military history. If there’s one thing I learned during that time, it’s this: wars are not won by superior strategy, tactics, or even a larger force. They’re won by logistics. Your supply chain, your resource allocation, and making sure everyone is fed and healthy.
In the same token, D&D is similar. It’s a group of people, going into the wilderness to fight monsters and find treasure.
OK. Recap. We’re in a large cavern. There are dead cultists strewn all over the cave floor, burst open bodies, crushed octo-masses. A sliced up ten-foot-tall pit beast. Everyone’s alive except for Adele. There’s another cavern to the North, and the mill behind them. I remind them of the four slaves they freed. OR exclaims “we should eat them!” Why? I don’t know. But HA raises a fist and shouts, “cannibalism!
The Snack Club is rich with 10,000gp in treasure, but stuck in Mlurg Nar due to logistics.
Errich Weaver (OR) and Bob the Priest (HA) have joined the party. Errich, apparently, is another Weaver sibling. So now Aranna (AJ), Lane (AB), and Errich are triplets in some weird retcon backstory. Bob the Priest, as you may recall, was the priest they found in the Pit. They pay off their two lone surviving henchpeople, Elyssa and Hemdan, who ask for extra payment after their harrowing experience fighting The People of the Pit.