There was a brief period in my life where I got into war games and studied military history. If there’s one thing I learned during that time, it’s this: wars are not won by superior strategy, tactics, or even a larger force. They’re won by logistics. Your supply chain, your resource allocation, and making sure everyone is fed and healthy.
In the same token, D&D is similar. It’s a group of people, going into the wilderness to fight monsters and find treasure.
OK. Recap. We’re in a large cavern. There are dead cultists strewn all over the cave floor, burst open bodies, crushed octo-masses. A sliced up ten-foot-tall pit beast. Everyone’s alive except for Adele. There’s another cavern to the North, and the mill behind them. I remind them of the four slaves they freed. OR exclaims “we should eat them!” Why? I don’t know. But HA raises a fist and shouts, “cannibalism!
The Snack Club is rich with 10,000gp in treasure, but stuck in Mlurg Nar due to logistics.
Errich Weaver (OR) and Bob the Priest (HA) have joined the party. Errich, apparently, is another Weaver sibling. So now Aranna (AJ), Lane (AB), and Errich are triplets in some weird retcon backstory. Bob the Priest, as you may recall, was the priest they found in the Pit. They pay off their two lone surviving henchpeople, Elyssa and Hemdan, who ask for extra payment after their harrowing experience fighting The People of the Pit.
Spoilers ahead for Harley Stroh’s “Gang Lords of Lankhmar” (DCC-L) - Quick recap: Last week, The Snack Club, on assignment from King Korvul, murdered six Street Scuttlers outside the Dogfish. The Knife Twister’s dark sorcerer, Jivisto, then casts an unholy spell on the corpses, turning half of them into women and placing owl masks on their faces. The scheme? Make it look like the Scuttlers and Forty Owlets had a deadly brawl on the streets of Lankhmar… hoping to ignite a gang war between the two factions.
Spoilers Ahead for Joseph Goodman’s “The Emerald Enchanter” (DCC)
Quick Recap: The Snack Club has travelled to the lair of the Emerald Enchanter near No Ombrulsk, a citadel sitting atop of a barren cliff.
Selina Milos (EC) takes out her spyglass and scopes out the squat building. There are two emerald statues guarding the front gate. Lane Weaver (AB) and Perrin Juno (SB) walks up to examine them further. They come to life and attack!