There was a brief period in my life where I got into war games and studied military history. If there’s one thing I learned during that time, it’s this: wars are not won by superior strategy, tactics, or even a larger force. They’re won by logistics. Your supply chain, your resource allocation, and making sure everyone is fed and healthy.
In the same token, D&D is similar. It’s a group of people, going into the wilderness to fight monsters and find treasure.
OK. Recap. We’re in a large cavern. There are dead cultists strewn all over the cave floor, burst open bodies, crushed octo-masses. A sliced up ten-foot-tall pit beast. Everyone’s alive except for Adele. There’s another cavern to the North, and the mill behind them. I remind them of the four slaves they freed. OR exclaims “we should eat them!” Why? I don’t know. But HA raises a fist and shouts, “cannibalism!